Garo Honoo no Kokuin
These past two episodes have been heavy on the action. That’s
not to say that nothing about plot happened, but with the amount of action to
plot in these past two there isn’t exactly a lot to talk about. Lets takes a
look at episodes 21 and 22 of Garo Honoo no Kokuin.
Episode 21 starts with German being confronted by our band
of scoobies. He tells them that the whole plan, the reason he is protecting
Mendoza, is that Mendoza plans on opening a portal to Makai, the place Horrors
are made, and unleashing a shit ton of Horrors on the world, using the city and
its inhabitants as the sacrifice. The remaining Knights and Priests would then
kill Mendoza and all the Horrors, considerably lessoning the amount of Horrors
in existence, for a short time at least. This is a bad plan to start with, and
one that I don’t think many Knights would agree to, given their code to protect
the innocent. But it is a very Garo series villain plan. There have been
attempts to do something like this in past seasons or movies, and it is an
interesting moral dilemma for the heroes of the series. But good and common
sense usually win out. The episode also has an amazing fight between German and
Leon. Peppered though are flashbacks to Leon’s childhood, showing German as a
mixed parent at best but obviously wanting the best for his son as a father and
a Makai Knight. At the end we learn of Mendoza’s real plan, which is to revive
an ancient Horror of legend. If the original plan is a good Garo plot, then
this is the standard Garo finally plot. I swear every season has this as it’s finally.
It’s not bad, it’s just expected at this point. Almost traditional. I fully
expect the final battle to take place hundreds of miles above the town while
falling the entire way.
Epsidoe 22 is German turning his back on Mendoza which was apparently
the plan the entire time. He fights a ton of basic Horrors and is badly injured.
With the villains the loyal servant has a transformation of her own, turning
into an armored demon of sorts. She looks pretty cool minus the large spikes
coming out of her nipple regions. It just looks ridiculous and doesn’t work in
modern day character design. On our heroes’ front, the strangest thing
happened. Mendoza set a trap for them that sent them to a fake dimension. That isn’t
the weird part. The weird part is that the dimension looked exactly like the
modern day. Like it was a major city. And the characters didn’t notice or act
like it was a big thing at all. Why would they through that in? There is no
point in having it be a sky scraper city in a series that obviously takes place
in the past. Unless there saying something crazy like the show takes place in
the far distant future where everything went circular and we returned to the
middle ages, but that’s just crazy. Outside of the set up for the final fights
coming up in the next two weeks, there wasn’t much this episode outside of
shear mindfuckery.
We are quickly coming to an end to our little Garo animation
and the finally is shaping up to be a great fight, but I’m not sure if anything
else will be done. But until next week, keep on watching.
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