Friday, March 20, 2015

Garo Honoo no Kokuin eps 21-22



Garo Honoo no Kokuin

These past two episodes have been heavy on the action. That’s not to say that nothing about plot happened, but with the amount of action to plot in these past two there isn’t exactly a lot to talk about. Lets takes a look at episodes 21 and 22 of Garo Honoo no Kokuin.

Episode 21 starts with German being confronted by our band of scoobies. He tells them that the whole plan, the reason he is protecting Mendoza, is that Mendoza plans on opening a portal to Makai, the place Horrors are made, and unleashing a shit ton of Horrors on the world, using the city and its inhabitants as the sacrifice. The remaining Knights and Priests would then kill Mendoza and all the Horrors, considerably lessoning the amount of Horrors in existence, for a short time at least. This is a bad plan to start with, and one that I don’t think many Knights would agree to, given their code to protect the innocent. But it is a very Garo series villain plan. There have been attempts to do something like this in past seasons or movies, and it is an interesting moral dilemma for the heroes of the series. But good and common sense usually win out. The episode also has an amazing fight between German and Leon. Peppered though are flashbacks to Leon’s childhood, showing German as a mixed parent at best but obviously wanting the best for his son as a father and a Makai Knight. At the end we learn of Mendoza’s real plan, which is to revive an ancient Horror of legend. If the original plan is a good Garo plot, then this is the standard Garo finally plot. I swear every season has this as it’s finally. It’s not bad, it’s just expected at this point. Almost traditional. I fully expect the final battle to take place hundreds of miles above the town while falling the entire way. 

Epsidoe 22 is German turning his back on Mendoza which was apparently the plan the entire time. He fights a ton of basic Horrors and is badly injured. With the villains the loyal servant has a transformation of her own, turning into an armored demon of sorts. She looks pretty cool minus the large spikes coming out of her nipple regions. It just looks ridiculous and doesn’t work in modern day character design. On our heroes’ front, the strangest thing happened. Mendoza set a trap for them that sent them to a fake dimension. That isn’t the weird part. The weird part is that the dimension looked exactly like the modern day. Like it was a major city. And the characters didn’t notice or act like it was a big thing at all. Why would they through that in? There is no point in having it be a sky scraper city in a series that obviously takes place in the past. Unless there saying something crazy like the show takes place in the far distant future where everything went circular and we returned to the middle ages, but that’s just crazy. Outside of the set up for the final fights coming up in the next two weeks, there wasn’t much this episode outside of shear mindfuckery. 

We are quickly coming to an end to our little Garo animation and the finally is shaping up to be a great fight, but I’m not sure if anything else will be done. But until next week, keep on watching.

No comments:

Post a Comment